default : Speaker
Id 0, Sound 0, gain 1, pitch 1, Here at the Listener and Loop.
Sound 0 plays nothing. Set sound and id.
:= []
Gives the Speaker that your game starts a record update from.
default : Speaker
Id 0, Sound 0, gain 1, pitch 1, Here at the Listener and Loop.
Sound 0 plays nothing. Set sound and id.