pixelsprout devlog

~/pixelsprout $ cat about.txt

Building rocco: a 3D engine in Odin that runs games written in Roc. Odin owns the systems. Roc owns the game.

~/pixelsprout $ rocco status --roadmap
stage 3/7one leaf per milestone
  • [x]M1one source tree, three desktop targetsgrown
  • [x]M2the platform stops naming the gamegrown
  • [x]M3mesh handles and the manifestgrown
  • [~]M4geometry from diskgrowing
  • [ ]M5entities in Rocseed
  • [ ]M6collision as dataseed
  • [ ]M7one gameplay verbseed
  • [ ]sideBeside the milestones: opportunistic workseed
  • [x]sideShared code for gamesgrown
~/pixelsprout $ git log devlog --oneline
  1. 2026-09-29Hello Rocco!(notes)

Latest: Hello Rocco!

Meet Rocco, a tiny 3D game engine where you write games in Roc and the engine runs on Odin.

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